Educating Anxiety
Platforms: PC
Educating Anxiety is a serious game that conveys the experiences felt by those suffering from anxiety disorders. Its core purpose is to depict the symptoms accurately, whilst demonstrating a practical grounding technique that can be used during moments of high anxiety.
In this sense, its intention is to be both impactful and educative, serving as a useful portrayal of mental health issues for both sufferers and non-sufferers alike.
Responsibilities:
Research
Level Design
Documentation (GDD)
Gameplay Programming
I was responsible for designing the mechanics, levels and aesthetics from the ground up. The main aspects I spent time on were the level design and iterating the grounding mechanics, but the project also required a great deal of gameplay programming and C# scripting, especially in regards to the repeating room.